Gnome
A constant hum of busy activity pervades the warrens and neighborhoods where gnomes form their close-knit communities. Louder sounds punctuate this delightful hum: a crunch of grinding gears here, a minor explosion there, a yelp of surprise or triumph, and, most notably, the spontaneous bursts of laughter that ripple through the streets. Gnomes take delight in life, relishing every moment of invention, exploration, investigation, creation, and play.
The gnomes are the descendants of a scientist commune that was established long before The Event on the planet Elysium. Driven by the hope of improving Human intellectual capabilities, they set out to conduct revolutionary—yet banned—genetic experiments. However, their quest for enlightenment did not go according to plan. An incident—shrouded in mystery and rumors—marked a turning point for them and the outcome was transformative. Their genetic meddling resulted in a group of Post-Humans endowed with extraordinary mental capabilities, enabling them to think faster, learn more, and innovate beyond any standard measure of intelligence. Yet, with these enhancements came peculiarities that set the gnomes apart from their Human forebears.
Their thoughts often wandered into realms of imagination and whimsy that others might deem eccentric. Social interactions were marked by vibrant exchanges filled with unexpected tangents and bubbly conversations that danced around logical boundaries. The gnomes embraced their idiosyncrasies, finding joy in their distinctive behaviors while nurturing their inventive spirits.