Vehicles
Skiff Airship
A nimble, small airship designed for quick travel and maneuverability. Often used for personal transport or scouting missions, these skiffs are equipped with a single balloon and a small steam engine.
Vehicle 4
Huge
Price 1,000 gp
Space 75 feet long, 20 feet wide, 60 feet high
Crew 1 pilot; Passengers 5
Piloting Check Crafting (DC18) or Piloting Lore (DC 16)
AC 14; Fort +10
Hardness 10, HP 100 (BT 50); Immunities critical hits, object immunities, precision damage; Weaknesses fire 10 until broken
Speed fly 60 feet (alchemical)
Collision 6d8 (DC 16)
Weapon Mounts 1 Bow (TD), 1 Port (TD), 1 Starboard (TD), 1 Stern (TD)
Sluggish This vehicle must move twice its length for each 90-degree turn it makes.
Racer Airship
Built for speed, racers have sleek designs and powerful engines. Enhanced with aerodynamic features, they are perfect for competitive events and are manned by skilled pilots, often with seating for a small crew.
Vehicle 6
Huge
Price 2,500 gp
Space 40 feet long, 15 feet wide, 30 feet high
Crew 1 pilot, 2 other crew; Passengers 0
Piloting Check Crafting (DC 22) or Piloting Lore (DC 20)
AC 16; Fort +10
Hardness 6, HP 60 (BT 30); Immunities critical hits, object immunities, precision damage; Weaknesses fire 10 until broken
Speed fly 90 feet (alchemical)
Collision 3d8 (DC 20)
Weapon Mounts 1 Bow (TD), 1 Stern (TD)
Dirigible Cruiser
Larger than skiffs, these airships feature multiple dirigible balloons for buoyancy and a more powerful steam engine. They are often used for short-range trading or exploration and can accommodate a small crew and cargo.
Vehicle 8
Gargantuan
Price 6,000 gp
Space 90 feet long, 30 feet wide, 60 feet high
Crew 1 pilot, 5 other crew; Passengers 15
Piloting Check Crafting (DC 26) or Piloting Lore (DC 24)
AC 28; Fort +22
Hardness 20, HP 210 (BT 105); Immunities critical hits, object immunities, precision damage; Weaknesses fire 15 until broken
Speed fly 50 feet (alchemical)
Collision 9d10 (DC 24)
Weapon Mounts 1 Bow (TD), 2 Port (TD), 2 Starboard (TD), 1 Stern (TD)
Sluggish This vehicle must move twice its length for each 90-degree turn it makes.
Merchant Airship
A sizable, well-armed airship designed for cargo transport and trade, the merchant airship combines ample storage with living quarters for the crew. These airships have several large balloons and are equipped with defenses against aerial piracy.
Vehicle 10
Gargantuan
Price 8,000 gp
Space 120 feet long, 60 feet wide, 80 feet high
Crew 1 pilot, 8 crew; Passengers 20
Piloting Check Crafting (DC 24) or Piloting Lore (DC 22)
AC 26; Fort +20
Hardness 20, HP 250 (BT 125); Immunities critical hits, object immunities, precision damage; Weaknesses fire 15 until broken
Speed fly 40 feet (alchemical)
Collision 8d10 (DC 22)
Weapon Mounts 1 Bow (TD), 3 Port (TD), 3 Starboard (TD), 1 Stern (TD)
Sluggish This vehicle must move twice its length for each 90-degree turn it makes.
War Zeppelin
The largest of the airships, war zeppelins are heavily fortified and equipped with advanced weaponry. Designed for military purposes, they can carry a large crew and extensive armaments, serving as formidable forces in aerial conflicts.
Vehicle 17
Gargantuan
Price 12,000 gp
Space 300 feet long, 50 feet wide, 60 feet high
Crew 1 pilot, 200 crew; Passengers 400
Piloting Check Crafting (DC 32) or Piloting Lore (DC 30)
AC 32; Fort +24
Hardness 20, HP 300 (BT 150); Immunities critical hits, object immunities, precision damage; Weaknesses fire 5 until broken
Speed fly 40 feet (alchemical)
Collision 10d12 (DC 24)
Weapon Mounts 2 Bow (GBD), 12 Port (GBD), 12 Starboard (GBD), 2 Stern (GBD)
Sluggish This vehicle must move twice its length for each 90-degree turn it makes.